Hi hexdrake,
it was not a direct rely to your post, it was just below it , so I was not abusing you.
Our game was indeed special, and i think you will share my opion that it would have ended in 99% with a victory for me if i played normal. And additionally the faster the play the better the chances for a high victory because without radi it is very hard for you to get more than 20 mp. Indeed our c v cc took a very long time, that was not necessary, but i think there the slow play was from both sides.
It might be manuel was a little bit pissed he lost against me (loosing all chances on the title) but in my eyes his lost had nothing to do with slow play, we both exsausted and played at least 5 may be 6 rounds. That is a normal number of turns especially with him starting with 3 companies.
Any way a limitation would be nice, think turn limitation would be simplest, i real games i proposed once to play with a chess clock once
CU
Heiner
III. GCCG Nations Cup 2009 (Talk)
Just making sure Our game was what it was and u certainly would've won if...etc. My original post had nothing to do with our gameSmaug wrote: it was not a direct rely to your post, it was just below it , so I was not abusing you.
Our game was indeed special, and i think you will share my opion that it would have ended in 99% with a victory for me if i played normal. And additionally the faster the play the better the chances for a high victory because without radi it is very hard for you to get more than 20 mp. Indeed our c v cc took a very long time, that was not necessary, but i think there the slow play was from both sides.
"Why do I get to be Mr. Pink?" --Mr. Pink
Heiner, you are not even close to be slow compared to get to 15 mins per org phase and 40 mins per turn, so i think it is very good to have you around online ...Smaug wrote:Hi hexdrake,
it was not a direct rely to your post, it was just below it , so I was not abusing you.
Our game was indeed special, and i think you will share my opion that it would have ended in 99% with a victory for me if i played normal. And additionally the faster the play the better the chances for a high victory because without radi it is very hard for you to get more than 20 mp. Indeed our c v cc took a very long time, that was not necessary, but i think there the slow play was from both sides.
It might be manuel was a little bit pissed he lost against me (loosing all chances on the title) but in my eyes his lost had nothing to do with slow play, we both exsausted and played at least 5 may be 6 rounds. That is a normal number of turns especially with him starting with 3 companies.
Any way a limitation would be nice, think turn limitation would be simplest, i real games i proposed once to play with a chess clock once
CU
Heiner
I think we are having an interesting chat here. Perhaps Wigy should introduce some rules changes for next GCCG Worlds... or maybe it's just that one guy should change his behaviour (by the way, I'm pretty sure that guy is not you, Heiner).
Anyway, my proposal about 2-hours time-limited games concerns next Nations Cup only, so let's face the subjetc, please: do you guys agree? or do you not?
Master Tuk says there will be no jugdes around, that's right, but they are not needed since both players will know what time the game begins. Two hours later, time is over, they play last turns, and that's all. Quite easy. Keep in mind that I'm not proposing this to counter stalling players only, but to improve play experience and also to save time we all need to do something else. Besides, it is very well known that some decks take advantage of unlimited-time games, and it's necessary to balance this too.
Anyway, my proposal about 2-hours time-limited games concerns next Nations Cup only, so let's face the subjetc, please: do you guys agree? or do you not?
Master Tuk says there will be no jugdes around, that's right, but they are not needed since both players will know what time the game begins. Two hours later, time is over, they play last turns, and that's all. Quite easy. Keep in mind that I'm not proposing this to counter stalling players only, but to improve play experience and also to save time we all need to do something else. Besides, it is very well known that some decks take advantage of unlimited-time games, and it's necessary to balance this too.
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Let them come! There is one dwarf yet in Moria that still draws breath!
Let them come! There is one dwarf yet in Moria that still draws breath!
In this years Gccg-champs all my games ended with the time limit being used up. And as i listened to other players almost all faced the same issue: running out of time. I'm not saying that if it was good or bad for their decks or their strategies, i'm just pointing out a fact.Balin wrote:
Anyway, my proposal about 2-hours time-limited games concerns next Nations Cup only, so let's face the subjetc, please: do you guys agree? or do you not?
But as far as the live tourneys i've been in (which aren't many in numbers) counts, there hasn't been these kind of issues of this magnitude. I'm starting to believe that this all roots from the idea of it being too easy to manipulate time and opponent from behind the monitor. When u're face-to-face with your opponent, u tend to kind of respect him, right? And it is easier and not so time-consuming to parley with the judge also.
So, what Balin here proposes could be the answer for online gaming imho. Of course the 2 hour limit itself can be discussed and polled to meet the req's and expectations of this community.
"Why do I get to be Mr. Pink?" --Mr. Pink
Well, in this kind of judge-free environment it is a problem, but if there would be a judge, 2 hour limit would give more time for the judge to evaluate the game and its fluctuation.marcos wrote:why do you think that a staller wont take advatage of the time limit, even when it is a 2 hours limit?
And what comes to the known staller(s), i would give them some special treatment, like judge surveillance for the next 10 years or so
"Why do I get to be Mr. Pink?" --Mr. Pink
yes, that is what i mean... i think it is even worse to play without judge and time limit, because there is going to be no one who can control a staller player...Well, in this kind of judge-free environment it is a problem, but if there would be a judge, 2 hour limit would give more time for the judge to evaluate the game and its fluctuation.
Great to see HexDrake how you are framing my slow play as consciously using 'tactics' to take advantage of the time limit .
I think a 2 hour limit is fine for tourney games, and I don't think a judge is needed to keep watch over these games (which would be hard to achieve in nations cup games anyway). I will try to correct my evil ways and deal with less thinking time. However, please refrain from engaging in a public smear campaign because of your frustration.
I think a 2 hour limit is fine for tourney games, and I don't think a judge is needed to keep watch over these games (which would be hard to achieve in nations cup games anyway). I will try to correct my evil ways and deal with less thinking time. However, please refrain from engaging in a public smear campaign because of your frustration.
"Generally speaking, the errors in religion are dangerous; those in philosophy only ridiculous."
-David Hume-
-David Hume-
Well, no names were drawn here, so... but it's good to know that u feel u're the one And actually we've had this conversation before and you've admitted that some of this is tactics. And i don't blame u, i'm just pointing out a fact that needs attention. Increasing of time limit and proper penalties are things that i'm after (+the fun that ppl get out of playing), not uTrossell wrote:Great to see HexDrake how you are framing my slow play as consciously using 'tactics' to take advantage of the time limit .
"Why do I get to be Mr. Pink?" --Mr. Pink