So, you lied through your teeth when you said you were done, and are now insisting that "Make an influence check as outlined above, with the following exceptions:"
means
This is an exception to the rules on playing factions.
This is either falsehood or idiocy on your part, and I'm leaning toward the latter.
One of us has actually read the rules
I agree, and you seem to be under the delusion that it's you, despite the above.
The influence check is modified by any of the faction’s applicable Standard Modifications (as given on the faction’s card).
And you have yet to come up with a good reason for why a Ringwraith-only rule should be applicable to a Wizard. Or why a Ringwraith would use a METW rule.
the rules for Playing Factions don't apply to the Rules for Influencing an Opponent's Faction. Your argument is that they do.
My argument is that the rules for influencing an opponent's faction don't tell you which standard modifications are applicable. Guess which rules do?
("exception" being interpreted as (A) exception to the rules for influencing away an opponent's character AND/OR (B) exception to the rules for influence attempts when playing factions)
Except
that's not what the rules on influencing an opponent's faction say. Really, quit making stuff up. The rules on influencing an opponent's faction state that they are exceptions to the rules for influencing an opponent's character. Nothing more. Adding stuff to the rules that isn't there is
an affront to the developers.
What is there is that one must use applicable standard modifications. There's only one place to find out which Standard Modifications apply.
There is NO third bullet saying that Wizard's do not get Standard Modifications based on factions in play when influencing a minion faction.
Why would there have to be? Wizards have no rule telling them to do so.
One of us has actually read the rules, pays attention to the organization structure, and notices the links and expansions across the corresponding section headers in the I. Starter Rules, II. Standard Rules, III. Optional Rules, and IV. Rules for Using MELE with METW.
And has come to the conclusion that:
* ICE was kidding when they said that Wizards do not use RW only rules
* ICE was mistaken when they decided to bullet the rules for influencing factions in MELE
* RWs get to use whatever METW rules they want
* ICE went out of their way to deliberately write nonsense when they were penning the Balrog Rules Summary, despite clarifying and rectifying other aspects of the game
And the ironclad evidence for this?
A claim that the rules for influencing an opponent's faction are exceptions to the rules for faction play, despite the rules saying no such thing.
To influence an opponent's faction, you must make an influence check as outlined above. However, the following exceptions apply:
No, wait. You're right! That statement about being exceptions to the rules for faction play is right there between the lower-case "y" and the colon.
Come to think of it, a colon is a good source for your argument.
The game is flawed, but this does not mean it cannot be loved.