Konrad Klar wrote: ↑Thu Feb 15, 2018 10:08 pm
Reason why in my opinion Sojourn in Shadows does not work with an ally is that performing (enacting) an actions that character may do during combat is not the same as being target of actions that may affect combat*. An ally does not perform Sojourn in Shadows.
If to allow Sojourn in Shadows on ally, then why not to allow And Forth He Hastened, or Well-Preserved, or Darkness Under Tree on ally (during strike sequence)?
Maybe only difference is that Sojourn in Shadows may be played only during combat, and three above mentioned cards may be also played (on character) outside of combat.
Absolutely, great question!
Those cards need rulings as to what is PLAYABLE, during combat. Even in the simplest form such as using Twilight to get rid of a Doors of Night, which in turn would DISABLE a Clouds (in play), because the errata's for Twilight, say
Twilight maybe played at ANYTIME by either player.
But could you use Gates? during combat to get rid of Doors and Clouds?
and then what about During CvCC...
But to me if a card is strictly a "combat" card, which there isn't really TERM, stating a card is a combat or non-combat card, then it just seems playable.
Because honestly my friend and I were talking about the same question, is And Forth He Hastened,
EVEN PLAYABLE DURING:
Combat?
CvCC?
Thanks guys!
n.b. I use CoE Rulings Digest 1-123
This was in there:
If a character tapping Torque of Hues to cancel an attack subsequently
fails the CC and is discarded, is the attack still cancelled, or are the
character and Torque discarded before the effects of the Torque can resolve?
*** When a list of effects on a card is resolving, they are applied in
the order printed on the card without interruption. So, in the case of Torque of Hues, the attack would be cancelled, then the corruption check is made. No matter what happens with the corruption check, the attack has already been cancelled.
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I'd like to know which of the following are allowed during the strike sequence:
1. Eat cram/play And Forth He Hastened etc to untap.
2. Eat cram/play AFHH on a character who is _not_ the target of the strike, to allow him to tap to give +1 prowess to the target of the strike.
3. Eat cram/play AFHH on a character who is _not_ the target of the strike, but not tapping him in support.
4. Test gold rings.
5. Use a spell/elven ring (except Narya...), _and_ tap some characters/play cards in support for the corruption check on the spell.
6. Play Dark Tryst (and hope to draw some prowess-modifier event).
7. Tap Huntsman's Garb to take a Risky Blow to your hand, and play Risky Blow.
8. Same as 7, but without playing the Risky Blow.
9. Modify target character's body (discard Miruvor for instance).
10. Discard a Necklace of Girion (if at border- or free-hold), and replace it with a weapon.
If 4 is allowed:
11. Let the tapped Gandalf eat cram to untap, and then tap him to test a ring.
And if 10 and 11 are allowed:
12. Not very likely, but could happen (I think): Let's say Gandalf is tapped, the company has a ring, someone has the Necklace of Girion, and the company are at a free- or border-hold. Can the bearer of Necklace replace it with a cram, do some other action that requires a corruption check, play Pledge of Conduct, transfer the cram to Gandalf, let Gandalf eat it and tap to test the
ring...?
*** You just gotta make things difficult, don't you? First, let me throw a bunch of CRF rulings at you, all from Turn Sequence Rulings, Movement/Hazard Phase, Combat, The Strike Sequence:
# Annotation 17: The only actions that may be declared during a strike sequence are those outlined in Annotation 18.
# Annotation 18: When a defending player chooses to resolve a strike against a particular character, the only actions that may be taken by either player until the strike dice-roll is made are the following:
playing hazard cards that affect the strike, the attacker may decide to use any or all of his remaining -1 modifications due to strikes in
excess of the company's size, a target untapped character may take a -3 modification so that he will not automatically tap, and the defending character may play resource cards that affect the strike. An action that has the condition that a target character tap, but which otherwise has an effect not outlined here, may not be declared at this point. This is true even if the recipient of the strike would be the target character tapping and thus receive -1 to his prowess.
# Interpret "may play resource cards that affect the strike" in annotation 18 as "may initiate resource / character effects that affect the strike".
# Getting rid of an event that boosts the strike's prowess is affecting the strike, as per annotation 18.
# There is time between the strike sequences to take actions that are otherwise legal.
Given that last ruling, everything you listed can happen between strikes. During a particular strike, however, only 1, 5 if it affects
the prowess of the character facing the strike, and 10 if it affects the prowess of the character facing the strike, are allowed, per Annotation 18. Everything else, at best, will eventually affect the strike, but
does not have an effect in and of itself, and is therefore illegal.
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But your statement above should imply the opposite - since Gandalf's cc is a dice-rolling event, you're allowed to play cards (and I
suppose tapping characters is sort of the same thing as playing cards here) to modify it. Not _before_ Narya resolved, but before the cc resolves, which happens _after_ the untapping effect of Narya. Right?
*** Wrong. Since the CC of Narya is declared at some point, you may tap in response to the declaration, but the character is no longer tapped by the time the CC is resolved. Similarly, you can play cards in response to the declaration of a dice rolling event, and as long as they are still valid when the die roll is resolved, it affects the die roll.
The problem is that Narya untaps the characters between the declaration of the CC and the resolution.