675-Elves of Evermist
Posted: Sat Aug 03, 2013 4:28 pm
The Elves of Evermist have a mission to heal the hurt in the Northern Waste.
Many artifacts from the Vala Yavanna were hidden in the lands of the Northern Waste.
All but four have been found by the Elves of Evermist lead by Nestador, healing mentor to Elrond.
These four Tears must be found before the End of the Age. Guidance from Radagast is necessary
before you find the first Tear. The greatest of the Palantiri will aid you in your quest. How it
washed down the Anduin and up the coasts not even the Wise know. Your friends are those native the lands of the tundra and snow.
Elves of Evermist are in the Northern Waste Division with Alatar, Dain II and Thorin II.
Their main hazard opponent is Durlach, Bane of the North - a balrog of Morgoth.
Palantir of Osgiliath is the main item for this player. It can mimic the abilities of the other seeing-stones
that you hope the other heroes will have in play so to fetch resources or hazards.
It will take three turns to play a Tear:
1-play Vision Path on elf, move to site with Information, then invert it during the site phase;
2-move to a Ruins in NW to play Tear;
3-move to Evermist, store Tear during site phase.
A roll is needed to play a Tear so it is possible to not fulfill this mini-quest the first opportunity,
which is why Far-sight is included.
The deck has been modified since the last time posted by adding Friends of Winter resource.
When the three NW man factions are in play by you, all Border-holds allow Information. This
will allow you to invert Vision Path at a relatively safe location so you have more selection
to play a Tear. The other company will play Far-sight and gather minor items to transfer
to the other company, and to draw cards.
The deck assumes that Keeper of the Lodge allows the elf to tap to place 3 resources from the sideboard
into the discard pile, else it is impossible to get that many resources into the second play deck.
Thank Vastor on getting the Tear mission cards in great shape...except for the action I just described above
Enjoy the deck! There are two "template" turns for choosing the use the master Palantir with Wielded Twice or Marvels Told.
Many artifacts from the Vala Yavanna were hidden in the lands of the Northern Waste.
All but four have been found by the Elves of Evermist lead by Nestador, healing mentor to Elrond.
These four Tears must be found before the End of the Age. Guidance from Radagast is necessary
before you find the first Tear. The greatest of the Palantiri will aid you in your quest. How it
washed down the Anduin and up the coasts not even the Wise know. Your friends are those native the lands of the tundra and snow.
Elves of Evermist are in the Northern Waste Division with Alatar, Dain II and Thorin II.
Their main hazard opponent is Durlach, Bane of the North - a balrog of Morgoth.
Palantir of Osgiliath is the main item for this player. It can mimic the abilities of the other seeing-stones
that you hope the other heroes will have in play so to fetch resources or hazards.
It will take three turns to play a Tear:
1-play Vision Path on elf, move to site with Information, then invert it during the site phase;
2-move to a Ruins in NW to play Tear;
3-move to Evermist, store Tear during site phase.
A roll is needed to play a Tear so it is possible to not fulfill this mini-quest the first opportunity,
which is why Far-sight is included.
The deck has been modified since the last time posted by adding Friends of Winter resource.
When the three NW man factions are in play by you, all Border-holds allow Information. This
will allow you to invert Vision Path at a relatively safe location so you have more selection
to play a Tear. The other company will play Far-sight and gather minor items to transfer
to the other company, and to draw cards.
The deck assumes that Keeper of the Lodge allows the elf to tap to place 3 resources from the sideboard
into the discard pile, else it is impossible to get that many resources into the second play deck.
Thank Vastor on getting the Tear mission cards in great shape...except for the action I just described above
Enjoy the deck! There are two "template" turns for choosing the use the master Palantir with Wielded Twice or Marvels Told.