From the White Hand Rules.
Text of Great-Road:SPECIAL ORC & TROLL RULES
A company with any Orc or Troll characters is an overt company. In addition, a company with any of
the following allies is an overt company: Great Bats, Great Lord of Goblin-gate, Last Child of Ungoliant,
Regiment of Black Crows, “Two-headed” Troll. Any other company is a hero company.
• Orcs that are “Half-orcs” are special — if a Half-orc is in a company with only Half-orcs and
Men, the company is not overt (i.e., the Half-orcs appear to be ugly men to the casual observer).
Half-orcs cannot take trophies. However, for all other purposes a Half-orc is considered an Orc.
• You may not play Orc and Troll characters until you have played the appropriate card (e.g., Bad
Company).
• Unless at a Wizardhaven, and Orc or Troll cannot be in the same company as an Elf, Dwarf,
Dúnadan, or Hobbit.
• A Fallen-wizard overt company may attack any company controlled by another player and vice
versa.
• A Fallen-wizard’s overt companies must use hero sites for Shadow-holds, Dark-holds, and minion
Darkhavens. They must use minion sites for Border-holds, Free-holds, and hero Havens.
• Overt companies are not minion companies for the purposes of the detainment attack guidelines in
the MELE rules (p. 31). Overt companies are minion companies for hazards that can only
attack/affect minion companies (e.g., Sons of Kings).
• Corruption checks for an Orc or Troll character are handled as if he were a minion character. That
is, if the roll for a corruption check for an Orc or Troll character is equal to his corruption point
total or one less, he is tapped instead of being discarded. He is not considered to fail the corruption
check in this case.
• You may not play a hero resource permanent-event on a company with an Orc or Troll in it.
• A hero resource may not target an Orc or Troll character (e.g., Orc and Troll characters may not
use Block, Escape, etc.).
• A hero resource that requires a character with a specific skill may not use an Orc or Troll character
to fulfill that requirement (e.g., Concealment, Many Turns and Doublings, etc.).
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MEWH Rules, v. 2.4 Last Edited 2 February 2007 by Mark Alfano
• An Orc or Troll character may not tap to initiate an effect from a hero resource (e.g. Praise to
Elbereth, Great Ship, etc.).
• An Orc or Troll character may be the bearer of a hero item, but all bonuses and special abilities are
ignored (all restrictions to movement and playability still apply).
Ok, I can't play a hero resource that targets and Orc or Troll character, but since Great-road targets the entire company, would that mean it can't be played on any company containing orc/trolls, or is it playable because it isn't targetting a single character?GREAT‐ROAD ‐ Short‐event (C)
Playable only at the end of the organization phase on a company that starts at a Haven [ ]. Opponent may draw up to twice the
normal number of cards for this company during the movement/hazard phase. At the end of the turn, the company may replace its
site card with the Haven card at which it began the turn. (E)
Thanks in advance for your answers.