Page 1 of 1
Jumping on a Fell Beast?
Posted: Sun Jul 16, 2017 8:54 pm
by rezwits
I have this combo, that I really want to work, I hope it does, but I haven't seen any rulings.
Here is the combo, an unwary party is moving thru a Wilderness and a Shadow-land, in their site path:
I bust a Long Dark Reach:
Playable on a moving company with at least one Wilderness [w] in its site path if you have at least 10 cards in your play deck. Reveal the top seven cards of your play deck. One revealed Nazgûl, Dragon, or a non-unique creature (your choice) immediately attacks the company (regardless of its playability requirements). The creature must be be playable in a region besides Coastal Sea [c]. If the creature could not normally be played on the company, modify its prowess by -4. Shuffle all unused cards and return them to the top of your play deck.
Then 1 of the 7 cards is, Akhôrahil, (Hazard, Nazgûl Permanent).
After, I want to have him jump on a Fell Beast by playing Fell Beast, (Hazard, Short-event):
The number of strikes of one Nazgûl hazard-creature is increased by one and its prowess is decreased by 2. Attacker chooses defending characters. Additionally, target Nazgûl may be played keyed to Shadow-land [s] or Shadow-hold [S]. Cannot be duplicated on a given Nazgûl.
My question is, since they passed thru a Shadow-land, and I played a Fell Beast, the Nazgûl becomes normally playable? (hmm or does this not even count as normal?), in any case. He is getting the 2 attacks at -2 prowess, but does he remove the -4 since he is now playable?
Essentially this would make him (Akhôrahil) a 14/9 with 2 strikes.
Let me know, thanks!
Laters...
Re: Jumping on a Fell Beast?
Posted: Mon Jul 17, 2017 2:31 pm
by Bandobras Took
No. "Normal" for these purposes means as written on the card, without considering other cards' effects.
Re: Jumping on a Fell Beast?
Posted: Wed Jul 19, 2017 5:25 pm
by Konrad Klar
1.
I think that this combo is not possible at all, not only ineffective.
CRF, Fell Beast wrote:This card can be played and resolved before any Nazgûl is played with it. A Nazgûl must be played as the first declared action in the chain of effects following the resolution of Fell Beast, or else this card is returned to its player's hand. This card can be played on an existing Nazgûl attack, but the extra playability this card provides would not apply.
There is no time for declaring of any action between resolution of Long Dark Reach and beginning of attack of creature.
There is a time for declaring an actions that (among others) change a number of strikes of an attack before a strikes of the attack will be assigned. So Fell Beast is allowed at this time, but it will not change a playability of a Nazgûl.
2.
"If the creature could not normally be played on the company, modify its prowess by -4"
is not the same as:
"If the creature is not normally playable on the company, modify its prowess by -4"
CRF, Normal wrote:Normal means as written on the card, not considering other card's effects. Note that this definition only applies to effects refering to card texts.
What can be played on/against company is not specified by texts of cards. The CRF's definition of "Normal" does not apply here. It depends on many factors.
Cave-Drake, for example, is normally playable at
![Ruins & Lairs [-me_rl-]](./images/smilies/me_rl.png)
, but it cannot be played keyed at
![Ruins & Lairs [-me_rl-]](./images/smilies/me_rl.png)
on company under effect of Secret Entrace. It also cannot be played if not revealed according to Spying Out of The land, or Here is a Snake! (if applicable).
Re: Jumping on a Fell Beast?
Posted: Wed Jul 19, 2017 6:05 pm
by Bandobras Took
As for 2, the distinction may be meaningless. Cave-Drake could (presumably) be normally played in the instances you list, and would suffer no prowess penalty from Long Dark Reach.
Re: Jumping on a Fell Beast?
Posted: Thu Jul 20, 2017 9:00 am
by Konrad Klar
A new site of a company may be
![Ruins & Lairs [-me_rl-]](./images/smilies/me_rl.png)
, but not normally.
I think that "normally" in:
"If the creature could not normally be played on the company, modify its prowess by -4"
means "otherwise", not "as written on the card, not considering other card's effects."
Re: Jumping on a Fell Beast?
Posted: Thu Jul 20, 2017 2:06 pm
by Bandobras Took
I see no problem with looking at it that way.
Re: Jumping on a Fell Beast?
Posted: Thu Jul 20, 2017 2:24 pm
by rezwits
Didn't even know about the CRF for "Fell Beast"

thanks
I always liked giving two strikes to a Long Reached Nazgûl that way there are two body checks and they can survive if both strikes get body checks because obviously, two >9s or >10s is much harder than just one body check...
Thanks again...
Re: Jumping on a Fell Beast?
Posted: Thu Jul 20, 2017 3:24 pm
by Konrad Klar
Bandobras Took wrote: ↑Thu Jul 20, 2017 2:06 pm
I see no problem with looking at it that way.
OK. So if a company is moving from Framsburg to Goblin-Gate (with Nature's Revenge) is Cave-Drake considered normally playable on the company? Is Cave-Drake considered as a creature that could be normally played on the company?
Obviously Goblin-Gate is not
![Ruins & Lairs [-me_rl-]](./images/smilies/me_rl.png)
normally.
Re: Jumping on a Fell Beast?
Posted: Thu Jul 20, 2017 10:21 pm
by Bandobras Took
Cave-Drake would not normally be playable. A card's site type is not "other card's effects," nor are region type.
Changing the site type makes a Cave-Drake playable, but not normally playable, because it is only playable when considering the effect of another card (Nature's Revenge).
Re: Jumping on a Fell Beast?
Posted: Thu Jul 20, 2017 10:38 pm
by Konrad Klar
So, in this situation:
Is Cave-Drake considered as a creature that could be normally played on the company (without penlties from LDR)?
In your opinion.
Re: Jumping on a Fell Beast?
Posted: Fri Jul 21, 2017 1:27 pm
by Bandobras Took
Hmm . . . I guess that is how I'd understand it.
Re: Jumping on a Fell Beast?
Posted: Fri Jul 21, 2017 1:46 pm
by Konrad Klar
So, maybe, there is no disagreement between us here...
I only would add that a company may have a site path wholly created by a card (like Forod). Therefore for the question which creature is "a creature that could be normally played on the company" the CRF's definition of Normal is not applicable.
Re: Jumping on a Fell Beast?
Posted: Sun Jul 23, 2017 1:35 pm
by Bandobras Took
Konrad Klar wrote: ↑Fri Jul 21, 2017 1:46 pm
So, maybe, there is no disagreement between us here...
I only would add that a company may have a site path wholly created by a card (like Forod). Therefore for the question which creature is "a creature that could be normally played on the company" the CRF's definition of Normal is not applicable.
Either that, or I may have misread something earlier. I'll resume the conversation when I'm less tired . . .
