Actions, Active Conditions, and General Confusion

The place to ask and debate all rules issues related to MECCG.
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Konrad Klar
Rules Wizard
Posts: 4522
Joined: Sun Feb 04, 2007 9:35 am
Location: Wałbrzych, Poland

Bandobras Took wrote:It shares that problem with such cards as:

Miruvor
Potion of Prowess
Dark Numbers
Minion Arkenstone

Basically, if discarding the entity is a condition of the card or one of its effects, there is an inconsistency, but it is usually disregarded because they would have to rewrite almost every single "discard for effect" resource.
Difference is such that:

Miruvor
Potion of Prowess
Dark Numbers
Minion Arkenstone

are not Miruvor/Potion of Prowess/Dark Numbers/Minion Arkenstone only.

Otherwise that cards would be indeed self-fizzling.
We will not speak of such things even in the morning of the Shire.
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Bandobras Took
Rules Wizard
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Joined: Wed Jan 31, 2007 2:30 pm

Ah, I misunderstood the point of the question. My bad. :oops:
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