Morannon (V) (Thorsten's latest version, edited slightly for less words)
I think we're done! We can continue the Sudden Call discussion, but we need to get new version of Morannon finalized for Worlds.Playable on a company at Minas Tirith. Company may move to Cirith Gorgor via Dagorlad. Tap this card when Aragorn II, Boromir II, Denethor II, Faramir, Galadriel or Saruman in this company is moving to Cirith Gorgor. When tapped, company may not move outside Udun or Gorgoroth if there, and each movement/hazard phase they face the following attacks: Orcs 5@10, Trolls 3@12, Men 1@13, and attacks from each Nazgul permanent-event in play. During the site phase after entering Cirith Gorgor (ignore effects forcing the company to do nothing), you may replace site with Barad-dur. If an aforementioned character is at Barad-dur bearing The One Ring and Morannon is tapped, at the end of the site phase s/he faces an attack alone: Maia 1@24. If attack is defeated, bearer makes a corruption check: if successful, you win. Otherwise you lose.