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wording issue: Armory

Posted: Sun Apr 27, 2008 7:32 am
by Nerdmeetsyou
I think we have a wording problem here....
because it says you MUST place 2-4 cards under it...
but what happens if you can*t???
will it be discarded ?

this could happen for example if you don't have enough minor iteams in sideboard anymore...

Posted: Sun Apr 27, 2008 10:29 am
by Thorsten the Traveller
if you can't meet the requirements, you may not play the card. It can't be helped, otherwise it would be a free MP, you must play the minors to gain the mp, that's the idea behind this card.

Posted: Sun Apr 27, 2008 12:30 pm
by Nerdmeetsyou
yeah but it's not a playing requirement... it's just stated that this happens...

Posted: Sun Apr 27, 2008 11:06 pm
by Frodo
Thorsten is right.

It's true that the card says what you must do AFTER the line about it being played, but many meccg cards are worded this way. For example, cards might say "Playable on a scout" or "Playable on an agent" then in the next line "tap the agent." Actions related to the card are considered conditions to bring the card into play.

We could start wording Virtual Cards even more precisely, but I think that meccg players are getting used to playability rules, aren't they? Also, I'm not sure if we CAN word it more precisely: "You must place between 2 and 4 minor items on this card when it is played" is not much more precise, is it?

Frodo

Posted: Mon Apr 28, 2008 3:14 pm
by Nerdmeetsyou
nono its okay then