I mostly agree with what Theo said. I don't agree with the concept of untapping occurring without being declared and resolved.Konrad Klar wrote: ↑Sun Sep 08, 2019 8:03 amIf action is both mandatory (must happen) and nothing causes its declaration then it happens outside of a chain of effects.
Or maybe player declares untap Item 1, untap Item 2 etc.. actions?
My read of the rules is that EVERY action (see next paragraph) is declared and resolved. Including untapping an item in the untap phase. If course, the player doesn't need to declare this action, they just perform it since there is no opportunity or reason to respond. And so the rules don't describe it as such as there is no need to belabor the untap phase, etc.
Also, every movement/positioning of a card or interaction a player makes with the game is considered an ACTION (meaning it will technically be declared and resolved), though some actions are not considered to be actions (eg some actions are considered active conditions instead, or some actions are considered to be synonymous with other actions).
Tapping of a character is an action. In the quote of Smoke, tapping is declared and resolved in the "otherwise" statement.Konrad Klar wrote: ↑Sun Sep 08, 2019 8:03 amTake the Smoke on the Wind as example.
Now look on: "Otherwise, you may tap one character in the company and put this card in your marshalling point pile."
This is the activity that you may take, but you do not must take (even if you can).
Tapping of character is an action. Right?
Was it declared or resolved?
First, let's look at the previous sentence of Smoke as well.
"Otherwise" used here means "if at least one character is untapped following the attack and if Smoke was not discarded."If no characters are untapped following the attack, discard this card. Otherwise, you may tap one character in the company and put this card in your marshalling point pile.
Consequently the declared effect is "if at least one character is untapped following the attack, you may tap one character in the company and put this card in your marshalling point pile."
As a result of the "if" statement, this declaration is NOT a direct declaration of the tapping a character action or a declaration of the action of putting Smoke in the MP pile. The resolution of the tapping and MP actions are conditional based on the "if" statement. The tapping action is not a required action nor is it synonymous with the action of moving Smoke to the MP pile.
Also, I think discussion of whether the player may choose not to tap a character if they have one available (ie they played Smoke but they don't want the MP for some reason) is irrelevant.