drop outs at worlds ...
Posted: Sat Aug 01, 2009 9:40 am
i would like to bring up a topic, that caused some bitter taste during worlds (which was still great fun for all of us!)
having seen the tourney sheets, there have been 4 drop outs after the first 2 rounds of the semi finals.
there have been 5 player with 20 TPs after 5 rounds. only one of them i sable to get the 4th slot for the finals. heiner has been lucky, that he didnt play any of the drop outs, so he had a very good opponent score and made it to the finals (and nobody will disagree, that heiner is a worthy finalist!).
so imo it is a matter of sportsmanship to continue to play in a tourney, even if the chances to make it to the finals isnt valid any longer.
there ARE good reasons for dropping, eg if someone doesnt feel well. but generally, when i start a tourney, i know how many rounds there are going to be.
all of us like to win, but its also for the fun of playing a MECCG game. and i can have fun in every single game without thinking of any rankings and results!
when we have been talking about this, others told me, that this problem is very much alive in magic. there it is usual that players beg their opponents (after loosing in the first rounds) to continue to play.
i really dont like a scenario like this for MECCG!
having seen the tourney sheets, there have been 4 drop outs after the first 2 rounds of the semi finals.
there have been 5 player with 20 TPs after 5 rounds. only one of them i sable to get the 4th slot for the finals. heiner has been lucky, that he didnt play any of the drop outs, so he had a very good opponent score and made it to the finals (and nobody will disagree, that heiner is a worthy finalist!).
so imo it is a matter of sportsmanship to continue to play in a tourney, even if the chances to make it to the finals isnt valid any longer.
there ARE good reasons for dropping, eg if someone doesnt feel well. but generally, when i start a tourney, i know how many rounds there are going to be.
all of us like to win, but its also for the fun of playing a MECCG game. and i can have fun in every single game without thinking of any rankings and results!
when we have been talking about this, others told me, that this problem is very much alive in magic. there it is usual that players beg their opponents (after loosing in the first rounds) to continue to play.
i really dont like a scenario like this for MECCG!