Fair Travels in wilderness V
Short event
Playable during the organization phase on a moving company. If the company has at least one : during the rest of the company's turn, you can discard one hazard creature that can be keyed by type to to cancel an attack from a hazard creature that can be keyed by type to a against that company. Cannot be duplicated on a given company
pretty generic canceller for that decks that visits lots , and also helps vs Awakened plants
[V suggestion] Fair travels in wilderness
- Nerdmeetsyou
- Posts: 667
- Joined: Mon Mar 12, 2007 6:30 pm
maybe make it limited by the number of wildeness you travel through...
- Bandobras Took
- Rules Wizard
- Posts: 3109
- Joined: Wed Jan 31, 2007 2:30 pm
Hmmm . . . I would change it to hazards that are keyed by type. A Cave-Drake can be keyed to wilderness, but I might have keyed it to a Ruins & Lairs, in which case I don't think the Fair Travels should help cancel.
Also, would this work on double wilderness creatures?
Also, would this work on double wilderness creatures?
ok so,
Playable during the organization phase on a moving company. If the company has at least one : during the rest of the company's turn, you can discard one hazard creature that can be keyed by type to to cancel an attack from a hazard creature keyed by type or name to against that company. Cannot be duplicated on a given company
yes it would work agaisnt multiple wilderness, at least that was the idea
Playable during the organization phase on a moving company. If the company has at least one : during the rest of the company's turn, you can discard one hazard creature that can be keyed by type to to cancel an attack from a hazard creature keyed by type or name to against that company. Cannot be duplicated on a given company
yes it would work agaisnt multiple wilderness, at least that was the idea