2023 Hero "Fifa World Cup" tournament
Posted: Sat Oct 21, 2023 3:05 pm
After last year first successful edition, I have the pleasure to announce the 2023 Hero "Fifa World Cup" tournament:
FORMAT: Involving 16 players, the tournament will consist of an initial set of qualifier games followed by a playoff stage culminating in a final standoff. The players will be divided in 4 pools of 4 players each, who will face each other over the course of three games, accumulating tournament points (TPs) as per standard Council of Lorien rules. The first two players from each pool will then go on to the playoff stage consisting of quarter-finals, semi-finals and a final.
DECK CONSTRUCTION: This will be a sealed hero tournament, with increasing number of cards eventually covering all sets. Building from past experience of sealed tournaments the card set will consist of:
- For pool qualifier games: 2 TW starter from different fixed packs, 4 TW boosters, 1 random TW promo, 1 common ally (either Noble Hound or Noble Steed), one 1 or 2 MP ally from TW, and 4 random TW characters (1 each worth 3 MP, 2 MP, 1 MP, 0 MP). In addition to these cards, each player will receive one The One Ring, one Cracks of Doom and a Wizard's Test card. Starter deck will include randomised fixed card as described by Theo here https://councilofelrond.org/forum/viewt ... 097#p40097
- Quarter-finals: 4 additional TD boosters
- Semi-finals: 4 additional DM boosters
- Final: Still TBD. Could consist of standard LE, AS and WH boosters + random cards from BA, or only of Hero+Hazards from such sets.
Players can change decks as they see fit throughout the tournament using their initial card pool and subsequent additions. Maximum sideboard size will be fixed at 20 cards during pool qualifier games and increased to up 30 for knock-out games.
SPECIAL RULES
1) Legal sites. Only TW site can be used in the qualifier pool games. Quarter finals games will also access to TD sites, with all hero sites being then available for semifinals and the final.
2) During knockout-stages, characters that were eliminated (through combat or corruption) or taken prisoner in one game cannot be used in the next game.
3) Tie breakers at the end of the qualifier stage. Ties in total TPs will be decided by applying in order the following criteria a) One Ring victories, b) overall MPs difference score across the qualifier games, c) direct confrontation result between tied players, d) total MPs scored across the qualifier games.
4) Tie breaker at the knock-out stage. Ties in total MPs at the end of knock-out games will be decided first on past number of One Ring victories and then using the Weakest Link method. If an MPs tie persists, a final dice roll will decide the winner, except for the final where the final victory will be split.
SPECTATING
Spectacting for participants in the tournament is not allowed for the first three games of the qualifier stage. Eliminated players can follow subsequent knock-out games but should not share any information about these games with players still in the competitions.
REPORTING GAME RESULTS
During pool games, players should report MP scores, indicating if a One Ring victory was achieved. During knockout the winner will also need to indicate which characters in their deck were eliminated during the game (through combat or corruption) or taken prisoner.
IMPORTANT DATES
October 27: Registration open (see Google Form link below)
November 3: Registration closes
November 4: Initial card pool issued
November 9: Players assigned to pools and qualifier games scheduled
November 10 - 16: 1st Qualifier Games
November 17 - 23: 2nd Qualifier Games
November 24 - 30: 3rd Qualifier Games
December 1 - 7: Quarter Finals
December 8 - 13: Semi Finals
December 15 - 21: Final
REGISTRATION
This Google Form: https://forms.gle/7ZpUMQLjRHAXav8D7
FORMAT: Involving 16 players, the tournament will consist of an initial set of qualifier games followed by a playoff stage culminating in a final standoff. The players will be divided in 4 pools of 4 players each, who will face each other over the course of three games, accumulating tournament points (TPs) as per standard Council of Lorien rules. The first two players from each pool will then go on to the playoff stage consisting of quarter-finals, semi-finals and a final.
DECK CONSTRUCTION: This will be a sealed hero tournament, with increasing number of cards eventually covering all sets. Building from past experience of sealed tournaments the card set will consist of:
- For pool qualifier games: 2 TW starter from different fixed packs, 4 TW boosters, 1 random TW promo, 1 common ally (either Noble Hound or Noble Steed), one 1 or 2 MP ally from TW, and 4 random TW characters (1 each worth 3 MP, 2 MP, 1 MP, 0 MP). In addition to these cards, each player will receive one The One Ring, one Cracks of Doom and a Wizard's Test card. Starter deck will include randomised fixed card as described by Theo here https://councilofelrond.org/forum/viewt ... 097#p40097
- Quarter-finals: 4 additional TD boosters
- Semi-finals: 4 additional DM boosters
- Final: Still TBD. Could consist of standard LE, AS and WH boosters + random cards from BA, or only of Hero+Hazards from such sets.
Players can change decks as they see fit throughout the tournament using their initial card pool and subsequent additions. Maximum sideboard size will be fixed at 20 cards during pool qualifier games and increased to up 30 for knock-out games.
SPECIAL RULES
1) Legal sites. Only TW site can be used in the qualifier pool games. Quarter finals games will also access to TD sites, with all hero sites being then available for semifinals and the final.
2) During knockout-stages, characters that were eliminated (through combat or corruption) or taken prisoner in one game cannot be used in the next game.
3) Tie breakers at the end of the qualifier stage. Ties in total TPs will be decided by applying in order the following criteria a) One Ring victories, b) overall MPs difference score across the qualifier games, c) direct confrontation result between tied players, d) total MPs scored across the qualifier games.
4) Tie breaker at the knock-out stage. Ties in total MPs at the end of knock-out games will be decided first on past number of One Ring victories and then using the Weakest Link method. If an MPs tie persists, a final dice roll will decide the winner, except for the final where the final victory will be split.
SPECTATING
Spectacting for participants in the tournament is not allowed for the first three games of the qualifier stage. Eliminated players can follow subsequent knock-out games but should not share any information about these games with players still in the competitions.
REPORTING GAME RESULTS
During pool games, players should report MP scores, indicating if a One Ring victory was achieved. During knockout the winner will also need to indicate which characters in their deck were eliminated during the game (through combat or corruption) or taken prisoner.
IMPORTANT DATES
October 27: Registration open (see Google Form link below)
November 3: Registration closes
November 4: Initial card pool issued
November 9: Players assigned to pools and qualifier games scheduled
November 10 - 16: 1st Qualifier Games
November 17 - 23: 2nd Qualifier Games
November 24 - 30: 3rd Qualifier Games
December 1 - 7: Quarter Finals
December 8 - 13: Semi Finals
December 15 - 21: Final
REGISTRATION
This Google Form: https://forms.gle/7ZpUMQLjRHAXav8D7