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[Hero One Ring] Telling Tales by the Fire of Mount Doom

Posted: Tue Nov 22, 2016 7:49 am
by Shapeshifter
This is the resource part of the One Ring deck I played in the finals of Worlds 2016 (and before – with a few differences – at German Nationals 2010 and Lure 2014).
The special thing about the deck is that it runs to Mount Doom asap and squats there for the rest of the game. It makes great use of Enduring Tales.

POOL
Aragorn II
Bilbo
Fatty Bolger
Ioreth
Halbarad
Wacho
Thranduil
Frodo
Sam Gamgee
Folco Boffin
Cram
Healing Herbs

DECK
Gandalf
Gandalf
Gandalf
Concealment
Concealment
Concealment
Dark Quarrels
Echo of all Joy
Echo of all Joy
Enduring Tales
Enduring Tales
Enduring Tales
Halfling Strength
Halfling Strength
Longbottom Leaf
Longbottom Leaf
Longbottom Leaf
Lucky Search
Lucky Search
Lucky Search
Marvels Told
Marvels Told
Marvels Told
Master of Esgaroth
Master of Esgaroth
Master of Esgaroth
Precious Gold Ring
Precious Gold Ring
Precious Gold Ring
Scroll of Isildur
Smoke Rings
Withdrawn to Mordor
Withdrawn to Mordor

SIDEBOARD (vs hero/fw)
A Friend or Three
Cracks of Doom
Fair Gold Ring
Halfling Strength
Hiding
Old Friendship
Praise to Elbereth
Promptings of Wisdom
Radagast
Smoke Rings
Test of Form
Test of Form
The One Ring
Vanishment
Wizard Uncloaked
Wizard's Laughter
Wizard's Test
Wizard's Test
Wizard's Voice

Against minions I replace Radagast, Wizard's Laughter and Wizard's Voice with Dark Quarrels, Tookish Blood and Wizard's Test.

PLAYTIPS
The best starting company consists of Aragorn, Bilbo and Fatty. Although the deck can be played in many ways most times I would run to Mount Doom as soon as possible (usually together with Gandalf). There the company finds precious gold rings and the Scroll. The trick is to play Lucky Search while Enduring Tales is in play (allows to discard cards from your hand on top of your play deck). The right timing is very important for the trick to work as you always want to have the items to be the first card you draw from your play deck while doing a Lucky Search. Enduring Tales is probably one of the most underestimated cards because it also protects very well from Rolled Down to the Sea (unless you face several Rolled Downs during a single companies m/h-phase). If you need to draw cards let Aragorn use the Easterling Express (use Master of Esgaroth if available).

Re: [Hero One Ring] Telling Tales by the Fire of Mount Doom

Posted: Thu Dec 15, 2016 8:29 pm
by Goblin King
Thanks for posting this here and for your tournament report elsewhere. This has to be one of my favorite dunk decks. But I will need a lot of practice in order to play it correctly.

Re: [Hero One Ring] Telling Tales by the Fire of Mount Doom

Posted: Thu Dec 15, 2016 11:17 pm
by thedarkness
Interesting deck. I'll put this together and attempt to provide some feedback in the future.

Re: [Hero One Ring] Telling Tales by the Fire of Mount Doom

Posted: Fri Nov 24, 2017 1:29 pm
by Theskyscreams
What kind of hazards did you prefer against wizards?

Re: [Hero One Ring] Telling Tales by the Fire of Mount Doom

Posted: Fri Nov 24, 2017 7:29 pm
by Shapeshifter
Against wizards and fallen wizards I played a grab bag hazard strategy with lots of Nazgûl (I played 7) and other hazards with a good playability (like agents, the usual Assassins, Sellswords and drakes, River, maybe some corruption) too speed up your deck. The Nazgûl are played as permanent events to protect your own company at Mount Doom.