SHELOB
Change This:
To This:Unique. Spider. May be played as a hazard creature (with one strike) or as a permanent‐event. As a creature, may be played at any site in Imlad Morgul or Gorgoroth. If Doors of Night is in play, Shelob may be played as a permanent‐event that gives +1 prowess and +1 strikes to all Spider and Animal attacks. She may opt to attack from a permanent‐event state and receive these bonuses, but her attack counts as one against the hazard limit. Discard when Shelob attacks or when Doors of Night leaves play.
(changes in bold for clarity)Unique. Spider. May be played as a hazard creature (with one strike) or as a permanent‐event. As a creature, may be played at any site in Imlad Morgul or Gorgoroth. If Doors of Night is in play, Shelob may be played as a permanent‐event that gives +1 prowess and +1 strikes to all Spider and Animal attacks. She may opt to attack from a permanent‐event state and receive these bonuses, but her attack counts as one against the hazard limit. Discard when Shelob attacks or if Doors of Night is not in play.
THE WILL OF SAURON
Change This:
To This:Playable only if Doors of Night is in play. All hazard long‐events remain in play until this card is discarded. Discard this card when Doors of Night leaves play, or when any play deck is exhausted. When this card is discarded, all hazard long‐events are discarded. Cannot be duplicated.
(changes in bold for clarity)Playable only if Doors of Night is in play. All hazard long‐events remain in play until this card is discarded. Discard this card if Doors of Night is not in play, or when any play deck is exhausted. When this card is discarded, all hazard long‐events are discarded. Cannot be duplicated.
Reference: viewtopic.php?f=144&t=3374