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by dirhaval
Thu Jul 24, 2014 12:07 am
Forum: Showcase
Topic: 226-Hero Resources
Replies: 2
Views: 2199

Re: 226-Hero Resources

Good point; not an item.
Those resources seemed too much effort for the deck. However, one can focus
half the deck in the Under-deeps to build a powerful company.
The ally though I might consider.
by dirhaval
Tue Jul 22, 2014 4:28 am
Forum: Showcase
Topic: 226-Hero Resources
Replies: 2
Views: 2199

226-Hero Resources

Here are four hero resources I considered for Pallando's deck. None of the below suggestions are in any FATE deck. These ideas are from MERP sources. BLADE OF MASRA [MP: 3, CP: 2] HERO SPECIAL ITEM Unique. Playable at any Under-deeps with a surface in the Sunlands. Weapon. +2 to prowess to a maximum...
by dirhaval
Thu Jul 17, 2014 6:12 am
Forum: Showcase
Topic: 694-Valdacli_Men
Replies: 1
Views: 1931

694-Valdacli_Men

The Lords of the Dominions of the Seven have joined forces to rid the Uttersouth of a stain on the morning. This stain is Indur Dawndeath - a menace since ages ago. No battle is expected for the Seven Lands, but the Lords know that a great shadow is building war in the far north. Armies of the faith...
by dirhaval
Mon Jul 14, 2014 4:07 am
Forum: Showcase
Topic: 615-Pallando_Sand
Replies: 1
Views: 1985

615-Pallando_Sand

The Enemy will be bringing the invincible mumakril host north to Mordor. Who will stopped them? Pallando has been charged to rally the Free Peoples of Far Harad and Bavor's Tribe to block this warhost. Pallando will find the Southern Hammer and recruit several factions for battle. Some factions will...
by dirhaval
Thu Jun 26, 2014 12:15 am
Forum: Worlds
Topic: Worlds 2014
Replies: 53
Views: 42443

Re: Worlds 2014

I have now flight tickets! Coming in on Thursday evening and leaving Sunday afternoon. My flight was cheap, so I will be happy to buy three meals for visitors from distant lands out on the town up to $90 total no tip for the three nights. Texas doesn't count :) One must be a dwarf, another an elf, a...
by dirhaval
Mon Jun 23, 2014 12:58 am
Forum: Showcase
Topic: 631-WitchKing
Replies: 8
Views: 5586

Re: 631-WitchKing

I modified this deck after the clumsiness of a moving Witch-king. Nothing drastic. I played a few times to gauge playing of resources. Feagwath is now a permanent minion with his own company. Grashûk is now a follower to Rogrog. That company is lethal. Using Shadow of the Power for Ringwraith mode w...
by dirhaval
Sat Jun 14, 2014 12:18 am
Forum: Showcase
Topic: 632-Khamual
Replies: 5
Views: 4184

Re: 632-Khamual

Here is the summary without the table of sites tapped and things played. The game was considered a success. 30 or so MP played in 19 turns. Sauron will try to start the Black Council by Turn 15. The red color sites are those sites tapped. The first deck exhausted during Turn 11. Only Hador was elimi...
by dirhaval
Fri Jun 13, 2014 1:13 am
Forum: Showcase
Topic: 226-Minion Resources
Replies: 5
Views: 7968

226-Minion Resources

A card for the Mouth used for an avatar-less black player. EMISSARY OF THE DARK LORD Unique. This card can be played with a starting company in lieu of a starting item. You cannot reveal an avatar. Mouth can only be controlled by general influence. His mind is reduced by one (to a minimum of one) fo...
by dirhaval
Wed Jun 11, 2014 4:20 pm
Forum: Showcase
Topic: 112-Fate-Rules
Replies: 75
Views: 37717

Re: 112-Fate-Rules

R018 - Multiple CvCC during the same site phase with different players. [originally incorrectly numbered R017] I do not know if this is allowed or not in multi-player rules,but A player may split his company to engage with other companies in combat controlled by more than one player. Any follower or...
by dirhaval
Tue Jun 10, 2014 10:14 pm
Forum: Showcase
Topic: 112-Fate-Rules
Replies: 75
Views: 37717

Re: 112-Fate-Rules

R017 - Multiple End-of-turn actions for Magic Rings The magic rings of magic allow the fetching of a magic event as the last action during the end-of-turn phase. What if you have multiple rings in play? Only use one per turn to fetch? Not for FATE. The condition of the last action or is it first act...
by dirhaval
Tue Jun 10, 2014 10:11 pm
Forum: Showcase
Topic: 112-Fate-Rules
Replies: 75
Views: 37717

Re: 112-Fate-Rules

R016-Storing a gold ring item just for its free testing The General Rules for DC allow playing of stored items. This rule is to clarify that the following is allowed in FATE. A minion can store a gold ring item at a darkhaven, which will test the ring. If a special ring is the result, then the speci...
by dirhaval
Sun Jun 08, 2014 4:00 am
Forum: Showcase
Topic: 621-Necromancer_Agents
Replies: 8
Views: 5297

Re: 621-Necromancer_Agents

I played a quick game with this deck, that is using my macro of deck shuffling and making rolls...not the lengthy trial as with Gandalf, but 3 hours of time though invested. The playing of the dwarf faction is difficult for the roll to make the attempt and also the time involved is too much since th...
by dirhaval
Fri May 30, 2014 11:54 pm
Forum: Showcase
Topic: 654-Dark Dwarf
Replies: 8
Views: 5339

654-Dark Dwarf

[thread update on 12.19.17] From beneath Mordor lies a hidden, lost city of dark dwarves. Descendants of those long ago worshiping dragons of the First Age or those that fought for Sauron in the War of Wood-Demons and Men of the Sea. Others have been drawn in hope to inhabit Moria again after the vi...
by dirhaval
Fri May 30, 2014 11:40 pm
Forum: Showcase
Topic: 222-New Characters
Replies: 7
Views: 9884

222-New Characters

I like to make the use of a dark dwarf as a main character for minions. Either new rules need to be made or a new card will be made. Below is what I made so far for FATE. DWARF WARRIOR/SCOUT/SAGE DWARF [GI: 20; Mind: 8, DI: 3, P/B: 6/8, Home Sites: Angurath] Unique. Broadbeam. War-lord. Leader. +2 p...
by dirhaval
Fri May 30, 2014 12:13 am
Forum: Showcase
Topic: 608-Deck_Limitations
Replies: 3
Views: 2694

Re: 608-Deck_Limitations

When making the Black Player hazard decks some use many agents that assume to be used in specific regions. But, if you know that say Witch-king will face the Gondor Division in Turn 5-8, then why not keep Firiel there causing trouble if played on Turn 2? That will be apart of the meta-game. I see th...

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