Thank you for your contributions.
The RC will consider whether anything needs to change in the digest and post a final version soon.
Search found 139 matches
- Mon Mar 16, 2026 11:19 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q8 - Army of the Dead without Paths' movement
- Replies: 2
- Views: 117
- Mon Mar 16, 2026 11:18 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q6 - Ride Against the Enemy
- Replies: 2
- Views: 106
Re: CoE Digest #211 Q6 - Ride Against the Enemy
Thank you for your contributions.
The RC will consider whether anything needs to change in the digest and post a final version soon.
The RC will consider whether anything needs to change in the digest and post a final version soon.
- Mon Mar 16, 2026 11:18 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q4 - Unmoved agent with Inner Cunning/Nobody's Friend
- Replies: 2
- Views: 120
Re: CoE Digest #211 Q4 - Unmoved agent with Inner Cunning/Nobody's Friend
Thank you for your contributions.
The RC will consider whether anything needs to change in the digest and post a final version soon.
The RC will consider whether anything needs to change in the digest and post a final version soon.
- Mon Mar 16, 2026 11:17 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q7 - Assassin vs. Ruse
- Replies: 2
- Views: 126
Re: CoE Digest #211 Q7 - Assassin vs. Ruse
Thank you for your contributions.
The RC will consider whether anything needs to change in the digest and post a final version soon.
The RC will consider whether anything needs to change in the digest and post a final version soon.
- Mon Mar 16, 2026 11:15 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q9 - 0 resources with Longbottom Leaf
- Replies: 2
- Views: 489
Re: CoE Digest #211 Q9 - 0 resources with Longbottom Leaf
Thank you for your contributions.
The RC will consider whether anything needs to change in the digest and post a final version soon.
The RC will consider whether anything needs to change in the digest and post a final version soon.
- Sat Feb 07, 2026 10:40 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q9 - 0 resources with Longbottom Leaf
- Replies: 2
- Views: 489
CoE Digest #211 Q9 - 0 resources with Longbottom Leaf
Can you play Longbottom Leaf and bring 0 resources from your sideboard? Yes, because although the rules normally prohibit playing a short-event if doing so wouldn’t effect the board state (i.e. “just to discard it”; see Rule 5.1.2), resolving Longbottom Leaf involves 2 actions: Take up to two resou...
- Sat Feb 07, 2026 10:38 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q8 - Army of the Dead without Paths' movement
- Replies: 2
- Views: 117
CoE Digest #211 Q8 - Army of the Dead without Paths' movement
Do you have to move with the special movement of Paths of the Dead in order to play Army of the Dead? No. Army of the Dead can only be played by Aragorn II on the same turn that he plays Paths of the Dead , but it can be played regardless of whether his company actually moved using the special move...
- Sat Feb 07, 2026 10:36 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q7 - Assassin vs. Ruse
- Replies: 2
- Views: 126
CoE Digest #211 Q7 - Assassin vs. Ruse
What happens if an Assassin is played on a single character company and that character uses Ruse? Assassin has “three attacks (of one strike each) all against the same character,” while Ruse ’s second ability states that it is “playable on a scout facing an attack. No strikes of the attack may be a...
- Sat Feb 07, 2026 10:34 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q6 - Ride Against the Enemy
- Replies: 2
- Views: 106
CoE Digest #211 Q6 - Ride Against the Enemy
When playing Ride Against the Enemy, can I reveal a character that is already in play or eliminated? Here is the wording of Ride Against the Enemy for reference: Playable on a company moving through a Wilderness if you have a character in your hand. Reveal the character. A single-strike hazard crea...
- Sat Feb 07, 2026 10:31 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q5 - Multiple AEPs
- Replies: 0
- Views: 124
CoE Digest #211 Q5 - Multiple AEPs
<r><B><s>[b]</s>How many “at the end of [this phase/turn]” chains of effects can there be?<e>[/b]</e></B><br/> <br/> In CRF 17, the community voted to formalize how “at the end of [phase/turn]” effects (informally referred to as AEPs) could be declared and responded. The CoE’s rules currently descri...
- Sat Feb 07, 2026 10:30 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q4 - Unmoved agent with Inner Cunning/Nobody's Friend
- Replies: 2
- Views: 120
CoE Digest #211 Q4 - Unmoved agent with Inner Cunning/Nobody's Friend
Can an agent be revealed at any appropriate site with Inner Cunning/Nobody’s Friend, even if the agent hasn’t moved yet? Short answer: Yes. Long answer: This has been an oft-debated semantic question based on the wording of Inner Cunning and Nobody’s Friend . Here is the relevant text of Inner Cunn...
- Sat Feb 07, 2026 10:26 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q3 - Canceling Umagaur the Pale
- Replies: 0
- Views: 139
CoE Digest #211 Q3 - Canceling Umagaur the Pale
If Umagaur the Pale is canceled with Tom Bombadil, can any number of non-unique Orc or Troll creatures still be played? No, Tom Bombadil ’s ability used on a declared hazard would cancel the hazard itself, meaning that any additional effects of the hazard wouldn’t resolve and thus Umagaur the Pale ...
- Sat Feb 07, 2026 10:23 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q2 - River on a site
- Replies: 0
- Views: 142
CoE Digest #211 Q2 - River on a site
What happens if River is played on a company's new site, but then the company uses an effect to move to a different site and thus the site with River is discarded? When River is played on a site, its effect remains on that site for the rest of the turn, even for other companies that move to that si...
- Sat Feb 07, 2026 10:21 pm
- Forum: Drafts
- Topic: CoE Digest #211 Q1 - Supporting multiple corruption checks
- Replies: 1
- Views: 134
CoE Digest #211 Q1 - Supporting multiple corruption checks
Can characters be tapped to support in the middle of resolving Ren the Unclean’s corruption checks? Here is the relevant text of Ren the Unclean , incorporating his various CRF rulings: If played as a permanent-event, it will remain in play until tapped during the opponent’s movement/hazard phase (...
- Sat Feb 07, 2026 10:12 pm
- Forum: Official Game Rules
- Topic: 2-7-2026 - Game Rules updates
- Replies: 0
- Views: 176
2-7-2026 - Game Rules updates
We have identified a handful of corrections/clarifications that have been implemented to the CoE Game Rules document, which can be found at https://www.councilofelrond.org/rules/ and which includes these updates under the Change Log: (2026-02-07) Added clarification to Rule 2.II.7.F2 that Fallen-wiz...
