Search found 4 matches
- Fri Jun 24, 2022 1:57 pm
- Forum: Decks, Strategy, Tips, Ideas
- Topic: Maxims of MECCG for new players
- Replies: 10
- Views: 2236
Re: Maxims of MECCG for new players
My maxims: 1. Have fun! 2. Resource and hazard portions of your deck should go hand-in-hand. 3. Smooth card flow so that you have the right cards at the right moment - and deny that to your oppponent. 4. Make your deck flexible, have backup if Plan A blows. 5. Be prepared to counter One Ring deck. 6...
- Sat Jul 06, 2019 10:53 pm
- Forum: Decks, Strategy, Tips, Ideas
- Topic: sorcery & magic
- Replies: 7
- Views: 14095
Re: sorcery & magic
Yes, Ringwraith with Heralded Lord and Words of Menace and Deceit is quite interesting. I tried that with Akhorahil and Dragon factions (he has 14 DI with the Heralded Lord and Words, if I am not mistaken). On a very first round of the first game with that deck, I managed to play Itangast Roused by ...
- Thu Jul 04, 2019 6:24 pm
- Forum: Decks, Strategy, Tips, Ideas
- Topic: sorcery & magic
- Replies: 7
- Views: 14095
Re: sorcery & magic
Hi, Minion magic cards are a very interesting aspect of the game and bring in much more fun. Several used sorcery cards are: 1) Deeper Shadow with small companies (e.g. Elerína + 2 Orc scouts = 2 hazard limit) to reduce hazard limit/cancel the second hazard played against that company. 2) Deeper Sha...
- Thu May 30, 2019 5:10 pm
- Forum: Decks, Strategy, Tips, Ideas
- Topic: Creature Heavy Hazard Decks?
- Replies: 3
- Views: 6696
Re: Creature Heavy Hazard Decks?
Hi, I played a combination of Men+Drakes creatures hazards against hero/FW. It was quite a lot of fun and it worked fairly well, expecially with a CvCC minion deck. Several comments: 1) Searching Eye worked extremely well against Stealth/Sneakin' decks, especially with Two or Three Tribes. 2) Two or...