Search found 46 matches
- Wed Jan 21, 2026 11:25 pm
- Forum: Community Projects
- Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
- Replies: 24
- Views: 4646
Re: A manual containing all rules (MeCCG All-in-One Rulesbook)
Thanks, what a beautiful document! Is the intention of these rules to be identical to the ones over here (albeit presented differently): https://www.councilofelrond.org/rules/ ? This book only contains texts and rules from official sources, exactly as they were written by ICE at the time or by the ...
- Sun Apr 06, 2025 12:11 pm
- Forum: Community Projects
- Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
- Replies: 24
- Views: 4646
Re: A manual containing all rules (MeCCG All-in-One Rulesbook)
Updated to version 3.3:
- Updated with new entries from CRF #21.
- Minor text corrections have also been made and some notes with duplicated or redundant information have been eliminated.
- Sat Nov 02, 2024 11:12 pm
- Forum: Community Projects
- Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
- Replies: 24
- Views: 4646
Re: A manual containing all rules (MeCCG All-in-One Rulesbook)
I hope that you will find this document helpful. You can download it here: https://github.com/MeCCG-AiO-Rulesbook/MeCCG-All-in-One-Rulesbook/blob/main/MeCCG-AiO-Rulesbook.pdf The document looks fantastic! Having said that, posting it only on GitHub limits the audience. Hence, I have taken the liber...
- Sat Oct 19, 2024 3:54 pm
- Forum: Community Projects
- Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
- Replies: 24
- Views: 4646
Re: A manual containing all rules (MeCCG All-in-One Rulesbook)
Updated to version 3.0: Updated with new entries from CRF #20. Some interactive functions have also been added: Hyperlinks to external sources. Elements of the Index linked on their respective pages. Footer buttons linked to the index pages. Cross references linked on the elements referred to.
- Mon Sep 16, 2024 1:42 pm
- Forum: Community Projects
- Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
- Replies: 24
- Views: 4646
Re: A manual containing all rules (MeCCG All-in-One Rulesbook)
Rulesbook updated to version 2.9
- Wed Sep 11, 2024 1:29 pm
- Forum: Community Projects
- Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
- Replies: 24
- Views: 4646
Re: A manual containing all rules (MeCCG All-in-One Rulesbook)
I'm glad you like it. This rulesbook will be a living document, regularly updated as required.bonesripper wrote: ↑Sun Sep 08, 2024 5:26 pm This book is amazing and looks amazing! Wonderful job and a remarkable that you have put everything in one place. Is it still updating or is it final already? I think I will get it printed.
- Fri Aug 30, 2024 9:40 am
- Forum: Community Projects
- Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
- Replies: 24
- Views: 4646
Re: A manual containing all rules (MeCCG All-in-One Rulesbook)
I'm no expert but this looks to be a huge achievement. The english could be improved in one or two places but that's a very minor comment. Sure, I'm not a native English speaker. Il did the best I could. please feel free to report on the errors found and we will do our utmost to correct them in fut...
- Thu Aug 29, 2024 12:12 pm
- Forum: Community Projects
- Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
- Replies: 24
- Views: 4646
Re: A manual containing all rules (MeCCG All-in-One Rulesbook)
Sorry but it works fine for me.
The complete url is:
The complete url is:
Code: Select all
https://github.com/MeCCG-AiO-Rulesbook/MeCCG-All-in-One-Rulesbook/blob/main/MeCCG-AiO-Rulesbook.pdf- Thu Aug 29, 2024 11:37 am
- Forum: Community Projects
- Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
- Replies: 24
- Views: 4646
A manual containing all rules (MeCCG All-in-One Rulesbook)
I have been working on a document containing all the official MeCCG rules. At first it was a document for personal use, but someone saw it and told me that I should share it, so that's what I do now. Collecting all the official material available in a single document and making it functional and eff...
- Sat Apr 13, 2024 5:38 pm
- Forum: Rules Questions & Debate (unofficial)
- Topic: Untapping of not tapped cards
- Replies: 9
- Views: 1918
Re: Untapping of not tapped cards
Playable on a moving company. The company must do nothing during its site phase if it has a [-me_fd-] in its site path "...and they were also no longer certain of the direction in which they were going." -LotRI Ok. But according to the reprinted version of Lost in Free-domains in the Chal...
- Sat Apr 13, 2024 11:44 am
- Forum: Rules Questions & Debate (unofficial)
- Topic: Untapping of not tapped cards
- Replies: 9
- Views: 1918
Re: Untapping of not tapped cards
I think that the NetRep of ICE had it clear: ICE RULES DIGEST 107 10-07-1998 Author: Craig Ichabod O'Brien Source From: Martin Toggweiler <mtogg...@compuserve.com> [Concerning the Free Council] I was surprised to read in Steven Brown’s report on Origins that Cram can be discarded to untap a characte...
- Fri Apr 12, 2024 4:59 pm
- Forum: Rules Questions & Debate (unofficial)
- Topic: Untapping of not tapped cards
- Replies: 9
- Views: 1918
Re: Untapping of not tapped cards
Minion The Worthy Hills never taps. Is it obstacle to play at minion The Worthy Hills the cards that according to their main effect tap a site (e.g. Secrets of Their Forging)? The NetRep of ICE already dealt with this question: ICE RULES DIGEST 35 27-01-1998 From: Tommi Juhani Ronkainen 2. A compan...
- Tue Aug 22, 2023 7:53 am
- Forum: Rules Questions & Debate (unofficial)
- Topic: FW Resource Permanent Events and Orcs/Trolls
- Replies: 8
- Views: 2357
Re: FW Resource Permanent Events and Orcs/Trolls
ICE Rules Digest says about discarding revealed agent who has moved to a site to which he may not move legally. No, that's not what the ICE's NetRep is saying, Can an Agent be revealed/used at its homesite, if its homesite is a Wizardhaven for the opponent if the Agent cannot normally move to a Hav...
- Mon Aug 21, 2023 5:07 pm
- Forum: Rules Questions & Debate (unofficial)
- Topic: FW Resource Permanent Events and Orcs/Trolls
- Replies: 8
- Views: 2357
Re: FW Resource Permanent Events and Orcs/Trolls
Apologies if this has already been answered, but I was unable to effectively search the forum (most of the keywords being far too common). You may not play a hero resource permanent-event on a company with an Orc or Troll in it. This seems to only restrict play. (Similar to the rule that FWs can *h...
- Thu May 25, 2023 10:10 pm
- Forum: Rules Questions & Debate (unofficial)
- Topic: Ringwraith Follower
- Replies: 8
- Views: 2276
Re: Ringwraith Follower
What happens to Ringwraith followers if your Ringwraith gets discarded back to your hand following a role of 7 or 8 for a body check? They would stay in play until your next organization phase. If by the end of that phase they were not recontrolled by your Ringwraith, they would be discarded.
