dirhaval wrote: ↑Tue Sep 20, 2022 12:47 am
I thought short-events last until the end of the turn if not specified?
There is no such general rule. Sometimes the time period for an effect is directly specified in the card text. Sometimes a time period is implied based on what the card is affecting (a site-path only lasts until the company stops moving, an attack only lasts until it is resolved, an automatic-attack is only faced during Step 2 of the site phase, etc.)
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dirhaval wrote: ↑Tue Sep 20, 2022 12:47 am
On a side note; can Fast Asleep be played before the site phase and target an automatic-attack company is at or moving too?
The site is revealed right? Legal target? Let me such the forum for this hero event.
Konrad Klar wrote: ↑Tue Sep 20, 2022 7:59 am
Yes. And Fast Asleep does not require facing the attack.
Oh? The rules I posted above specifically state that "
a card is only playable if its effect applies to an existing situation, hazard, attack, etc." Fast asleep does not require an attack but it requires either an existing attack or an existing burglary attempt.
An automatic-attack that is not being faced is not an existing situation or attack. The rules recognize this in providing an exception for the hazard player to target the automatic-attack at the company's new site, even though there is no existing situation or attack, even though the attack may ultimately not be faced. The hazard player can only play hazards during the movement/hazard phase and so the exception makes sense. The resource player can hold the card until the situation/attack arises. So there is no need to give them an exception to the rule.
MECCG uses hand-filling card draw and does not provide some limited in-game currency to use when paying for cards or effects. Because of these designs there must be constraints on when and how cards can be played. Fast Asleep cannot be played preemptively during the movement/hazard phase. One cost of using Fast Asleep in terms of game design is holding the card in your hand until the site phase.
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Konrad Klar wrote: ↑Tue Sep 20, 2022 7:59 am
Tidings of Bold Spies is period? First item played at site turn later is period?
Tidings of Bold Spies is a short-event, not a time period. I'm not sure what your question is.
As for playing an item at the site, that only happens during Step 3 of the Site Phase, which is a time period of the game. Come by Night Upon Them's effect lasts for Step 2 (facing the automatic attack) and Step 3 (playing a resource at the site) of the site phase.