You have extrapolated in error. Declaring the play of a card includes declaring the effects on that card, and card play is (normally) an action actively made by a player. Are conditional actions within an effect actively declared? Let's suppose they are. This would only serve to undermine your original claim, ""If Doors of Night is in play" is a prerequisite for many actions but it is not an active condition of those actions."---it would be an active condition for the conditional action.CDavis7M wrote: ↑Fri Dec 06, 2019 4:24 am.... So then the target of a resolving effect is not an active condition? But it is.Theo wrote: ↑Fri Dec 06, 2019 3:37 amResolving the effects (some of which are actions) on a card in order are not actions actively made by a player. This is really the same point that Konrad already made: some actions (typically those not actively made by a player) are not declared in a chain of events.
If the player plays a card with effects, they have actively made the choice to have those effects declared.
If you read the Companion you'd see that this statement on "actively" is in contrast to Passive Conditions which are discussed together with Active conditions. There is nothing to suggest that effects of playing a card are not choices actively made by the player.
Some people are masters of losing context.
However, I think it is wrong to say that the conditional action is actively declared. The entire effect (including condition) is actively declared, even if Doors of Night is not in play at declaration, and then whether or not the conditional action occurs is determined at resolution. No player actively declares the conditional action by stating that it will occur (or not), because whether or not it occurs depends on the condition at resolution.
Passive conditions are an exception explicitly made in the rules where no player states that such actions occur but they are still declared and use the chain of effects.
If you want to cite ICE motivations, try including some text next time. Regardless, motivations do not equate to literal rules text.
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"In" is a curious word. Resolving during the resolution of a chain of effects is different from being declared and resolving as one of the effects in the chain. Annotation 9a means that there is no chance to respond, which actively declared actions require.CDavis7M wrote: ↑Fri Dec 06, 2019 4:24 am ... Will of Sauron was always declared and resolved in a chain of effects and still is. Before Annotation 9a Will of Sauron would have been discarded in the following chain of effects and now it is discarded is the same chain of effects as Doors being removed from play.
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Huh? "Facing", a present participle verb, describes the state (a property) of the character.