Since this would invalidate both of the Fallen Wizard decks that made it to finals in this year's Worlds, does anyone have a contradicting reference?Van Norton wrote:Thrall specifically allows you to have a six mind character in the starting company. They are still forbidden in the deck even as agent hazards.
I believe that CoE has since ruled that starting cards are considered part of a player's deck, so this statement from Van seems outdated in general.
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The original purpose for my diggings was to understand the rules for Fallen Wizard characters in play that have mind above 5. Bandobras' unified theory postulates that such characters cannot be used for card play, but I haven't seen conclusive evidence from CoE itself. In particular, from Ichabod (underline mind):
To my reading, this seems to suggest that there are no restrictions on a Fallen Wizard character with more than 5 mind once already in play (nor, for the purpose of Van's statement above, any restrictions against deck use of such characters).Rules Digest 43 wrote: >I seem to remember that previously it was ruled that the part in the FW
>rules that states that a FW player can't "use" mind 6+ characters meant
>that they were discarded if they occurred. Am I mistaken, or has this
>ruling been reversed, or, horror of horrors, is the above a mistake?
I'm not sure if I ever made that ruling, but if so it has been reversed.
"Use" in that context should be read as "bring into play." A FW can
have a six mind character, he just can't play one.
Thoughts?