ok then, problem solved
though it still would be nice to know what was the reasoning behind this rulling
Hour of Need
-
- Posts: 81
- Joined: Sat Feb 03, 2007 1:04 am
- Location: Poland
Going ever under dark,
Having the clouded sky above me -
And pale nothingness beneath me,
I see a light in the distant darkness,
It beckons me in and I accept it's invitation...
Having the clouded sky above me -
And pale nothingness beneath me,
I see a light in the distant darkness,
It beckons me in and I accept it's invitation...
- Konrad Klar
- Rules Wizard
- Posts: 4362
- Joined: Sun Feb 04, 2007 9:35 am
- Location: Wałbrzych, Poland
Found on http://www.councilofelrond.org/wiki/ind ... ur_of_Needjhunholz wrote:The "cannot be played at a tapped site" and the "no minor item" rulings are both ICE-age rulings.
Both marked as "new @"Hour of Need
* May not be played in the Under-deeps.
* [crf.html#new @] If successful Hour of Need taps the site it is played at (not the site associated with the faction) [Van] [crf.html#non-rev %]
* [crf.html#new @] Cannot be played at a tapped site [Van] [crf.html#non-rev %]
* [crf.html#new @] Will not allow the play of a 'free' minor item when played in the organization phase [Van] [crf.html#non-rev %]
We will not speak of such things even in the morning of the Shire.