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Wormtunge V?

Posted: Fri Feb 13, 2009 2:50 pm
by Nerdmeetsyou
Maybe we should make a wormetounge V card version, so you could play him as a fallen-wizard specific character?
what do you think?


Maybe doing this for some other agent cards would be a good idear too???

Posted: Fri Feb 13, 2009 3:08 pm
by marcos
well wormtongue is already played very much, not only as agent but as character too and he is very good... i dont think there is any need to virtualize him...

Posted: Fri Feb 13, 2009 3:33 pm
by Nerdmeetsyou
okay....
then everything is all right....

just have never seen him then...*G*

But maybe we should make some Fallen Wizard specific Charcters from some of the Agents???

Most of the Agents never see play, because you can only play them at their hoem site.... which is quiet shitti for most of them....

Posted: Fri Feb 13, 2009 3:38 pm
by marcos
you can always move then or use nobody's friend or inner cunning... A dedicated agent deck can be very powerful

Posted: Fri Feb 13, 2009 3:40 pm
by Nerdmeetsyou
No i didn't meant agents as Hazards...(i know that this can be quiet powerful, I once played against a good agent deck!!!)

I meant agents as characters, which for me ssems in most cases quiet shitty!!!

Posted: Fri Feb 13, 2009 3:47 pm
by marcos
with minions faithless stewards are played very often, and with FWs there are some that are also played a lot: herion, dror, dasakun, raisha, surion, firiel, fori, etc...

Posted: Fri Feb 13, 2009 3:52 pm
by Nerdmeetsyou
faithless stewards does what?

Posted: Fri Feb 13, 2009 4:01 pm
by marcos
basically 3 free MPs :D

Posted: Fri Feb 13, 2009 4:51 pm
by Nerdmeetsyou
har har.... nice one....

how does the combo work!?

Posted: Fri Feb 13, 2009 5:08 pm
by marcos
Faithless Steward wrote: R2 (3) Permanent-event
Playable on an agent character at a Darkhaven who has a Border-hold or Free-hold as a home site. If target character is unwounded and at one of his Border-hold or Free-hold home sites, no factions can be played at any version of that site and you receive this card's marshalling points. Cannot be duplicated on a given character.

Posted: Sun Feb 15, 2009 1:16 am
by Ringbearer
Basically you take two agents with open to the summons and last turn you let htem ove under stealth from dol guldur to easterling camp for a big fat 6 bonus. Some versions even play a third after sneaking for 9 MP.

Posted: Wed May 13, 2009 4:14 am
by Frodo
Thorsten came up with a really amazing new Wormtongue who is an ALLY.

WORMTONGUE
Unique. Only playable on Saruman or Théoden at any
tapped or untapped site in Rohan, Gap of Isen or Dunland.
When facing a strike from an Orc, Troll, Nazgûl or Man attack,
make a roll: if >7 the strike is cancelled.
Wormtongue may tap to make an influence attempt against
Men and Man factions. Saruman gains the warrior skill if in
company with Wormtongue.
If opposing Saruman or Théoden is at a site in the same
region as Wormtongue during any organization phase, both
must make a roll (opponent -2): if opponent rolls higher, he
takes control of Wormtongue; if lower, his company may
do nothing during the site phase.

Posted: Wed May 13, 2009 5:10 am
by Bandobras Took
I love it!

Posted: Wed May 13, 2009 8:24 am
by Thorsten the Traveller
I thought you would :wink:
This was for Arda though, where Saruman and Theoden are destined to meet.
For a regular game he would have to be toned down/adapted a bit (not playable at tapped sites and havens, for example).

Posted: Wed May 13, 2009 11:07 am
by Nerdmeetsyou
I think the second ability about the two characters meeting is just obsolete and makes the card unessesarily crowded....

greath idear for arda like throsten said....but mainly not relevant for normal METW!!!